How to Build a City in Minecraft
Minecraft creations on the Creative Mode have always fascinated us. The internet is full of wonders created in this game, and even you would have tried creating one, thinking, "I'll make it big this time!". But somehow, you end up with a mud house. Here are some things to keep in mind while creating your own city in Minecraft.
Start by choosing the biome in which you want to build your city. Usually people prefer the Superflat biome and the terrain, as the name suggests, is flat. However, some people prefer to build in other biomes (Forest, Hills, etc. ) to give the city a more natural look. Keep in mind that terrains except for Superflat may need moderate to heavy terraforming.
Terraforming. Since houses of any city conventionally need to be built one a single level, or in other words, the base of the house needs to be plain, it is essential to terraform the terrain. Terraforming can be on a large scale (for the whole city/block) or on an individual, per-house scale. Apart from from making building convenient, terraforming also carries an aesthetic value if done properly. (Note: Terraforming can also cover up naturally spawned water bodies which may hinder the construction.)
Planning. Plan out how you intend to go about it. Town planning is a tiresome yet exciting job. You could plan anything, from where to build what, to the size of the roads. The most convenient way to plan is building the roads first and then laying the foundations of houses. It gives you quite an idea about how the city will look when completed. What's more, you could add your own creativity (how about a subway system?).You are your own master!
Start Your Construction. After you know what exactly you have to build, bring it to life! A good city may even take months to build. After and during construction, make sure you regularly save your world in a backup storage device. You definitely don't want to lose it all accidentally! (Skydrive may also be convenient, as world saves are hardly a few Kbs in size.)
Add details: You do not want to have a dull, monotonous city. Add a few pictures and modifications in each building, and spawn Villagers with the help of Spawn Eggs. Make it alive!
Once completed, make sure you roam around the city with a sword. Sword will not damage your structures. The last thing you want is accidentally breaking your own creations.
Make sure you save your "world save" file when you are done.
If you are building the city for appearances only, be sure to focus on the aesthetic value of your plans. Above all, it must look good on the outside and from an aerial point of view. It may also be scaled as large or small as you wish. However, if you are building for actual users, the main focus should be efficiency and how it looks from a ground, insider point of view. Can users get from their house to the market, mine, docks, etc. quickly and without hassle? Are the roads laid out in a way that is easily understood, and form multiple routes to a location? Is everything well-lit to deter mob spawning? Is there adequate housing for all the potential members? Is there adequate market space for those who wish to sell their wares? The key is efficiency. Keep efficiency in mind, and you'll have happy citizens.
An existing plains, desert or village will provide a place that you can build your structures with the least difficulty. Rugged mountains and natural tunnels can provide suitable funnel points to build walls and doors for security. These will make it more difficult for mobs to attack your team, or vandalize your structures.
Build gardens to support your team members that will be living in the city. Wheat seeds can be harvested en masse in every biome except desert. When available, watermelons are also a fast-growing, renewable food source.
Ensure that you have enough wood for charcoal and torches. Replant every tree that you cut down. If you place seeds on a grid with 6 spaces orthogonally between each tree, you can harvest an enormous amount of wood within a small geographic footprint.
Start with the basic skeleton of the buildings, and add details later. For example, if you're building a hotel, you might want to just create the walls (don't fill them in yet) and place blocks where you want your different levels to be. Then, you can build all the other building skeletons (with your build team assisting) and worry about the details later. One of the perks of doing the skeleton method is that you can play with your building shape and dimensions before finalizing it and adding the small stuff.